The PS5 Pro is an improvement over the four-year-old standard model with enhanced internal features. The upgrade starts with a GPU with 67% more compute units and 28% faster RAM. These will triple (up to) PS5’s ray tracing performance, allowing for more flashy lighting, reflections, and shadows.
With the PS5 Pro, Sony is introducing an AI-powered answer to Nvidia’s DLSS called PlayStation Spectral Super Resolution (PSSR). Built for 4K TVs and displays, the technology upgrades low-resolution frames to “stunningly detailed” Ultra HD graphics.
The console also promises more stable frame rates (with fewer graphics sacrifices) and support for 60Hz and 120Hz displays. For games that haven’t been updated for the new console, the PS5 Pro version of Game Boost delivers faster, smoother, Frame rate provided.
This console includes 2 TB of storage, double the original capacity. It also supports Wi-Fi 7 and 8K resolution.
PS5 Pro delivers these upgrades in a familiar form factor. The height is the same as the original PS5 and the width is the same as the disc-less PS5 Slim. As with the latter, you will have to pay extra to purchase a disk drive or a vertical stand.
Selected games from the PS5 library will be enhanced for the new console. The company’s announcement event also featured Marvel’s Spider-Man 2, The Last of Us Part 2 Remastered, Ratchet and Clank: Rift Apart, and Horizon Forbidden West as some of the first-party beneficiaries of the console’s upgraded features. It was emphasized. Some of the most notable third-party games for PS5 Pro include Alan Wake 2, Assassin’s Creed: Shadows, Demon’s Souls, Dragon’s Dogma 2, and Final Fantasy VII Rebirth. Games patched for the $700 system will be labeled PS5 Pro Enhanced.
PS5 Pro costs $700. You can pre-order today ahead of its release on November 7th.
