Image credit: Darryl Nickrem
Ash is now in the virtual world, but her former benefactor Henry Walker is dead. Outside of the real world, the person responsible for pulling the plug on Walker learns that he brought Ash into the simulation, and a team of operatives rushes in to find her.
This second issue never feels like it’s holding its breath for a moment, with a nice extended action sequence leading to a cliffhanger that leaves us and Ash in limbo until issue three.
Curt Pires did some great world-building in issue #1, but his script here really hits the ground running and I believe it knows enough to continue without further explanation. That said, there’s also some mystery as to what Ash is actually tasked with finding in the simulation, and at this stage we’re just as much in the dark as she is.
Artist Darryl Nickrem continues to use unusual angles and distorted close-ups of the characters, giving them an unusually ugly appearance. Was that a deliberate choice based on the theme of the manga? I thought about this in my last review, but I still don’t get it. It’s weird and a little unsettling, but maybe that’s the point.
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