At CES 2025, NVIDIA introduced DLSS 4, the latest version of its real-time image upscaling technology, and announced it will be included in all RTX GPUs. This includes the RTX 20 series, which was discontinued in 2020, but older models don’t have all the features.
New GeForce RTX 50 series models enable multi-frame generation with DLSS 4. This feature generates up to 3 additional frames for each traditional render, increasing frame rates by up to 8x over traditional brute force rendering. NVIDIA claims its new $1,999 flagship GPU, the GeForce RTX 5090 graphics card, will be capable of fully ray-traced gaming at 4K 240 FPS thanks to multiple frame generation when it launches later this month.
Additionally, DLSS 4 is what the company calls the “biggest upgrade to AI models” since the release of DLSS 2. DLSS Ray Reconstruction, DLSS Super Resolution, and DLAA are powered by the same advanced architecture that powers AI models. ChatGPT and Google as Gemini. The company says this improves temporal stability, reduces ghosting, and increases detail for moving objects.
A total of 75 games and apps support DLSS 4 out of the box. When the new RTX 50 cards arrive, games like Alan Wake and Cyberpunk 2077 will be updated to take advantage of the technology’s multi-frame generation capabilities. More titles will be updated with multi-frame support in the future, such as Black Myth: Wukong, and future titles such as Doom: The Dark Ages and Dune: Awakening will also support this feature at launch.
GeForce RTX 40 Series GPUs do not have multi-frame generation capabilities, but they do include DLSS 4 enhanced frame generation, enhanced ray reconstruction, super resolution, and deep leaning antialiasing features. Meanwhile, GeFore RTX 30 series and RTX 20 series GPUs take the final three spots.
Nvidia
