Close Menu
Kickstarter Comic
  • Home
  • kickstarter
  • kickstarter game
  • kickstarter comic
  • kickstarter card game
  • kickstarter comic book
  • Comic

Subscribe to Updates

Get the latest creative news from FooBar about art, design and business.

What's Hot

Klaus Daniel Herrmann makes his US debut with PINK MONSTERS

October 13, 2025

NYCC ’25: Looking at ourselves: Queer representation in comics

October 13, 2025

Classic Comic Encyclopedia: HARROW COUNTY

October 13, 2025
Facebook X (Twitter) Instagram
Kickstarter Comic
  • Home
  • About Us
  • Advertise with Us
  • DMCA Policy
  • Privacy Policy
  • Terms & Conditions
  • Home
  • kickstarter
  • kickstarter game
  • kickstarter comic
  • kickstarter card game
  • kickstarter comic book
  • Comic
Kickstarter Comic
Home » Did DC KO #1 win the first round?
kickstarter card game

Did DC KO #1 win the first round?

matthewephotography@yahoo.comBy matthewephotography@yahoo.comOctober 8, 2025No Comments6 Mins Read
Share Facebook Twitter Pinterest LinkedIn Tumblr Email
Share
Facebook Twitter LinkedIn Pinterest Email Copy Link


This week: DC Comics rings the bell for its big fall event: DC KO. Additionally, Supergirl and Superman: Kryptonite Spectrum are two great books that bring some fun variety to the Man of Steel title.

Note: The following review may contain spoilers. If you want a quick, spoiler-free buy/pass recommendation for the comic in question, check out the final verdict at the bottom of the article.

DC KO #1

Screenplay: Scott Snyder
Artist: Javier Fernandez with Xermanico
Colorist: Alejandro Sanchez
Author: Hassan Otuman Elaou

It’s round 1 of DC KO #1 and I feel like tapping out. This is an apt way of telling my story that I struggled with the first chapter of DC’s big fall event. Now, I’m not going to write off the entire story based on Part 1 (especially since I’ve enjoyed the build-up so far), but this week’s opening felt a little too complex for an event that’s being presented as a big stupid superhero fight tournament. For me, this comic tried to do too much within the confines of just one issue, which resulted in the whole thing feeling bogged down and even obligatory in places.

DC KO #1 also looked like he wanted to assert his own seriousness. It was as if they were trying to convince us that there was more going on here than just a big superhero punching tournament. But here’s the thing, friends…what I really wanted was a big superhero punching tournament. To be honest, I don’t need omega and alpha energies and I don’t really know what they are.

Importantly, Scott Snyder is in charge of the script for this event. And to be fair, we might still get a lot of fun out of DC KO. This first problem was probably because there was too much setup to do to clear the deck for the upcoming combat-heavy chapters. In the space of 44 pages, this book does the following: It makes clear the threat Darkseid poses to existence, encompasses the Time Trapper Booster Gold business with the DCU, and provides a way for heroes to stop Darkseid. Win tournaments to gain his level of power, involve many villains, and conquer Shazam. Goes off the board, thoroughly skewers Batman, somehow references the New 52 continuity reboot, and talks about there being spies among the ranks of heroes (our own Joe Groenenwald was immediately convinced it was Booster Gold).

But I think what ended up being a little too much for me was that this issue was heavily narrated by the Heart of Apokolips. This is clearly a problem and makes you sound like you have a graduate degree in English.

Simply put, the main reason I struggled with this first issue was because it felt like they were trying too hard.

That said, I think you’ll enjoy the next issue even more. I really like the premise of the main title of Superman, and the author of that book, Joshua Williamson, is co-plotting this event and also writing the tie-in title. I also thought that DC KO went out of their way to provide some very stylized art, colors, and lettering that set this book apart from past events. That’s a very cool move.

The book’s artwork is primarily by Javi Fernández, with interludes by Xermanico and coloring by Alejandro Sánchez. The line art is sharp and vibrant, and handles the book’s large cast well, with the 32-panel spread of the tournament contestants being particularly impressive. That’s not the only thing that impresses me about this book. Fernandes has chosen a bold layout reminiscent of a children’s board game, which fits perfectly into the motif of a large tournament. I really dug it.

But I think it’s Sanchez’s color work that makes the visual language of this event truly unique. I would characterize it as sharp sci-fi neon. It especially comes alive in sequences where Darkseid or big DCU nonsense comes into play (Omega Energy, Skartaris Nexus, etc.). The colors, on the other hand, are based on the Earth sequence, but quickly revert to whimsy as the high-concept play begins in earnest. The coloring alone lets you know you’re reading something different than a standard DCU mainline comic. largely.

Hassan Otsman-Elaou also makes a bold statement with his unique characters in this book, at least for a major superhero comic. I don’t know how to describe it better than to say that the lettering here feels almost post-modern, and feels over-the-top to the point of reaching a new space with superhero events. I found it a little distracting at first, but by the end of the first issue I came to rather appreciate the creative work that went into making this comic stand out (it started with the cover design, though Fernandez may have been the one who conceptualized it).

Another thing I have to say about this comic, and I might be the only one here, is that I don’t feel like the whole Superman thing is fighting brass knuckles with sunlight in them. I’m going to be a very typical superhero fan here…but if Superman has access to a miniature sun, why wouldn’t he strap it to his torso and use it as an endless healing/power system? What’s the benefit of having it in his knuckles in particular? I don’t understand. I hope I accomplished my goal with this week’s column.

See you here again for round two!

Summary

I don’t have the bandwidth this week to dig deep into the week’s other releases (NYCC preparations beckon). But I wanted to note that books like Supergirl #6 and Superman: Kryptonite Spectrum #3 are perfect examples of how diverse and interesting Superman comics can be when creators and editors think a little outside the box. Throughout this installment of Supergirl, writer and artist Sophie Campbell delivers on the fun. Maiden of Might, which pays homage to the Silver Age, is expressed with a unique and fresh voice. The result is a refreshing and interesting title that stands out not only from other Superman books, but also from DC’s series as a whole. Campbell is joined by Becca Carey, who is always an excellent letterer. Becca Carey is one of the best letterers in comics when it comes to precisely matching the tone of the art and the script.

Superman: Kryptonite Spectrum, on the other hand, feels like DC Comics editorial has unleashed one of the best teams in indie comics, the members of Ice Cream Man (writer W. Maxwell Prince, artist Martin Morazzo, colorist Chris O’Halloran, and Letter Good Old Neon) into the entire Superman mythos. If you’ve read The Ice Cream Man, you’ll know that this team is good at developing and bringing new and interesting themes to life with each issue. And they do a great job in this book of bringing that to not just Superman, but the DCU as a whole.

In summary, please give us more books like Supergirl and Superman: The Kryptonite Spectrum.

Missed any previous reviews? Check out the entire archive

Check out Beat’s latest comic reviews

Something like this:

Like loading…



Source link

Share. Facebook Twitter Pinterest LinkedIn Tumblr Email
matthewephotography@yahoo.com
  • Website

Related Posts

Klaus Daniel Herrmann makes his US debut with PINK MONSTERS

October 13, 2025

NYCC ’25: Looking at ourselves: Queer representation in comics

October 13, 2025

Classic Comic Encyclopedia: HARROW COUNTY

October 13, 2025
Leave A Reply Cancel Reply

Top Posts

Comic Book Review: Doctor Who #1 (2020)

December 21, 202425 Views

Transformers #22 Review

July 8, 202524 Views

Transformers #21 Review

June 11, 202517 Views

Comic Review: X-Force #59 (1996)

December 20, 202416 Views
Don't Miss
kickstarter card game

Klaus Daniel Herrmann makes his US debut with PINK MONSTERS

Oni Press, a multi-Eisner and Harvey Award-winning publisher that has published groundbreaking comics and graphic…

NYCC ’25: Looking at ourselves: Queer representation in comics

October 13, 2025

Classic Comic Encyclopedia: HARROW COUNTY

October 13, 2025

BOOK III and ‘living in an age of vampires’

October 13, 2025
About Us
About Us

Welcome to KickstarterComic.com!

At KickstarterComic.com, we’re passionate about bringing the latest and greatest in Kickstarter-funded games and comics to the forefront. Our mission is to be your go-to resource for discovering and exploring the exciting world of crowdfunding campaigns for board games, card games, comic books, and more.

Facebook X (Twitter) Pinterest YouTube WhatsApp
Our Picks

Klaus Daniel Herrmann makes his US debut with PINK MONSTERS

October 13, 2025

NYCC ’25: Looking at ourselves: Queer representation in comics

October 13, 2025

Classic Comic Encyclopedia: HARROW COUNTY

October 13, 2025
Most Popular

The best gaming laptops for 2024

September 19, 20240 Views

Iranian hackers tried to leak Trump information to the Biden campaign

September 19, 20240 Views

EU gives Apple six months to ease interoperability between devices

September 19, 20240 Views
  • Home
  • About Us
  • Advertise with Us
  • DMCA Policy
  • Privacy Policy
  • Terms & Conditions
© 2025 kickstartercomic. Designed by kickstartercomic.

Type above and press Enter to search. Press Esc to cancel.