One of the most amazing nectines in one world under the Doom event must be the gods. The charming but short-lived gods of Jonathan Hickman and Valerio City get the opportunity to shine with Wynn and his disciple Mia in the pain of saving the world. The only hope for the entire solar system? Dr. Doom!
As a big fan of the gods, it’s good to know Wynn, and this horn from Marvel hasn’t been forgotten, but the way this is written can be thought of as most people forget it or never read it at all. That’s because writer Ryan North has to make many heavy lifts by explaining concepts such as force, natural command, and the complex relationship of MIA with both order and Wyn. Dialogues are sometimes very heavy and you may do more to catch your readers than to venture out.
That’s not to say North’s character writing is not interesting. Wyn is the stunning and casual type, considering his robust responsibility. It’s funny to see how he plays Doom, and his general vibe is funny.
Team up time!
Credit: Marvel
More importantly, North develops the relationship between Wynn and Meer by showing what a talented teacher will look like in the form of Doctor Doom. Using Doom this way brings true progress between Mia and Wyn, reminding us that Doom is not pure evil. He’s certainly a villain, but the game respects the game.
Once the adventure begins, science and interests are well established. It takes about nine pages to put a character in danger, but this feels like a long time. Their mission takes them to the center of the sun, and while the explanation for why they are and danger is interesting, it doesn’t help that there are so many explanations in every scene that actually leads to reaching the sun.
Artist Francesco Mortalino and color artist Raul Anglo keep things interesting enough, and the characters work well, if not great for the most part. Doctor Doom looks great and the solar scale is perfectly displayed. In general, the colors match the scene well. This is like the greenery that green takes over in the sun, or the warm purple that carries Mia’s hope.
In some ways, this one-shot feels more like a Wyn and Mia reviewer than anything else. Gods only lasts eight issues, and the last few pages ask many readers to care about such new and unused characters. I wonder how influential this issue is, especially since Marvel appears to want the characters to work together, but doesn’t give a series to do so.
Gods: One World under Doom #1 is a thoughtful, character-driven one-shot that rekinds interest in Wyn and Mia, but its exposing approach and limited narrative payoff may frustrate anyone who wants more than a revival of forgotten universe players.
“Gods: One World Under Fate” #1 shows that more wyn and mia are needed
Gods: One World Under Fate #1
Gods: One World under Doom #1 is a thoughtful, character-driven one-shot that rekinds interest in Wyn and Mia, but its exposing approach and limited narrative payoff may frustrate anyone who wants more than a revival of forgotten universe players.
It provides welcome returns for Wyn and Mia and reintroduces the key Gods concept.
Ryan North offers sharp and fun character dynamics, especially between Winn and Doctor Doom.
Strong visual work from Francesco Mortalino and Raul Anglo, especially on the scale of colour and universe.
The secret exposition slows pacing and overwhelms early dialogue.
It takes too long to kick the main action (9 pages before the actual danger).
It feels more like a divine summary or reminder than a fully realized one-shot.
