When we last left Mark Miller and Rafael Albuquerque’s Huck, he enlisted from his mother and Mr Harper to track down other supermarkets. He was also just dumped by his first girlfriend, which puts the wrench on the whole idea of Hack’s famous hack’s “making the good deeds of the day into a day” idea. But when the trio travel to big cities, they discover new things about their different abilities and other supers in their world, as if they don’t have the same moral compass that Huck does.
Huck: Big Bad World #2 introduces Lorenzo, the first new super in the series. Using his invisible ability to assassinate the rivals of his crime boss’ uncle, Lorenzo is almost the opposite of Hack in every respect. He is smooth, stylish and willing to kill for money. However, as Huck gets in touch with Lorenzo and starts throwing it away, he and his mother learn the real reason behind Lorenzo’s actions, and he may not be as heartless as he looks.
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Mark Millar avoids the pleasant vibe of the previous issue here, instead digging into the old superhero standby called “Meet Up, Fight, Teal Up.” Lorenzo is a great antagonist and essentially reads like a strange version of Hack. He is not there to help others just to complete the work for his uncle. But focusing on Lorenzo means many stories for Huck to take the backseat. He quickly nods to Hack’s mindset after the break, but aside from that, it reads as if nothing actually happened to him. Huck is ready to track this super for Mr. Harper. ( Speaking of Harper, we just feel like we’re spinning the wheels until it’s clear that there’s a malicious reason for him to find these other supers.)
It’s great to see a new side of the world of this miniseries, but here we sometimes spend too much time with Lorenzo. As Huck finally confronts him, he feels literally diving into another story figuratively. Needless to say, it feels a bit like stretch for a character like Lorenzo to have real knowledge of who Harper is trying to find. This is the overall reason for Huck’s little quest here.
While the battle with Lorenzo is away from the story, it becomes a very wonderful sequence for Rafael Albuquerque to portray. If the first issue was primarily an excuse for Albuquerque to set the tone and mood of the series, the second issue allows him to cut loose and introduce a rather solid battle scene between the two supers. Lorenzo’s abilities may not be that strong, but Hack’s abilities are there, but he has experience using them. So looking at the two of them makes it more fun than you thought at first.
If there is one area where art shakes, there are some moments when the background is blank, but otherwise it’s another powerful showcase to remind you of what he can do when Albuquerque loosens like a hack.
The second issue of Huck: Big Bad World does an incredible job of expanding the world of the title character, but that expansion comes at the expense of Huck’s story itself. This isn’t a great indication of the series so far, but since this is just the second issue, there’s still time for Miller and Albuquerque to get more of the Huck’s mindset. As it is now, Hack’s new adventures are still rather engaging and full of fun new moments, but I hope that creatives remember what they loved the first Hack series.
“Hack: Big Bad World” #2 expands the world
Hack: Big Bad World #2
The problem of expanding the world of our honorable personality is not his thoughts or motivations in the interior.
Lorenzo is a cool new character
Amazing art
Amazing battle scenes
A very fast change in Hack’s mind
New characters will cover many stories due to the problem
The character seems to trust Mr. Harper too much.
